Hey,
I can't use a touch object event because the mechanic doesn't work that way. You touch an area on the screen, it translates the point to world space in the game and creates a force.
Perhaps I should birth a force FSM, which I'll try now.
The problem isn't really the call of the touch (I would have thought), it really is that I've asked an explosion to affect a game object on one layer, while a 2nd explosion should affect an object on another layer.
The 2 explosions are affecting all the object no mater what layer I put them on.