Hi zaskaggs!
I am glad you like DM. Yeah I think there is great casual game somewhere in this prototype. It just needs more of everything!
At the moment the items have animation made externally in Softimage, and they are more or less placeholder animations. But the system allows for custom "in" and "out" animations.
I have now sped up the turning of the tiles and therefore needed to adjust the animation. But I "fulhackade" it and just changed the animation speed to double within playMaker. It is an ugly solution, but it works. I will have a new update up by sunday if I can beat this damn cold I have.