Hi
I think I have a very easy idea for this.
Create a long strip image with ammo icons
put this on a gui texture and move this...
Example:
- If full ammo, the texture left pose varriable is 0, so you can see all bullets
- When the ammo run out, you simple move the image out of screen
example left: -1 .... -2
just set the left varriable for the bullets width..
it is work if you want the panel at left or right side, but you can do this with vertical image at top or bottom..
sorry for my english
I hope you understand this