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Playmaker Forum
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Animation based on Rotation of a game object?
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Topic: Animation based on Rotation of a game object? (Read 1944 times)
blindstory
Playmaker Newbie
Posts: 3
Animation based on Rotation of a game object?
«
on:
September 03, 2013, 07:08:05 PM »
hi,
first: playmaker is a game changer!!!
how can i set different walk animation based on the rotation of my character?
thx
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parallel
Full Member
Posts: 155
Re: Animation based on Rotation of a game object?
«
Reply #1 on:
September 03, 2013, 07:25:44 PM »
If you're doing it with a 3rd person controller and mecannim, there's hints in this tutorial:
http://hutonggames.com/playmakerforum/index.php?topic=4596.0
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blindstory
Playmaker Newbie
Posts: 3
Re: Animation based on Rotation of a game object?
«
Reply #2 on:
September 03, 2013, 07:51:05 PM »
thanks!
cool tutorial!
but i am working on a 2d topdown game with smoothmoves...
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blindstory
Playmaker Newbie
Posts: 3
Re: Animation based on Rotation of a game object?
«
Reply #3 on:
September 03, 2013, 09:42:20 PM »
i try to explain my problem better (bad english i know
):
when i press w my character moves up and he looks up (look at mouse)-> play animation "walkForward"
when i press w my character moves up and looks down-> play animation "walkBackward"....
...
thx
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Animation based on Rotation of a game object?
«
Reply #4 on:
September 26, 2013, 06:43:26 AM »
Hi,
have you been able to make some progress on this?
bye,
Jean
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Animation based on Rotation of a game object?