I'm trying to setup a third person controller.
I'm using the 360 controller and I have the 4th & 5th Joystick axis (right stick) mapped as inputs.
I'd like to use something like the Mouse look action, with looping Y rotation and clamped X rotation.
Could I map the 4th & 5th Axis to the Mouse X & Y signal? Or is there an alternate action that I could use?
I'm trying to use a mix of Get Axis Vector, Rotate, and then clamping Rotation floats. But it's giving me very bizarre behaviors.