I just updated to the latest playmaker version and found a problem while using set velocity: the action in the FSM doesn't have all the field as the preview.
I then opened my exisitng project and the set velocity action appears to be correct, adding new set velocity action also appear to be correct.
So I guess this problem happens with a new project and a new scene. The rigidbody is attached to the object.
Any ideas? Bug?
EDIT: I have messed around with the settings a bit and it turns out this problem only happens if the state is the start state. I made a few other states that's not start state and the action appears to display corectly.