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Author Topic: [SOLVED]Puzzle Logic Help  (Read 1191 times)

mmzbr

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[SOLVED]Puzzle Logic Help
« on: July 25, 2013, 10:16:13 AM »
I´m working in a game and doing well using playmaker until now. I´m dont have idea how to make this puzzle using playmaker.

Scenario:
I have 3 objects what have to be in a determined angle to achive the goal (trigger another object event).
Object 1 need to be in Vector3 Y90
Object 2 need to be in Vector3 Y270
Object 3 need to be in Vector3 Y360

Everytime you touch the object adds rotate 90 in Y on this object. So the 3 objects have to be in the exactly Vector3 values to trigger the event.

Could someone help me explain what logic/actions I have to use to complete this?

Thanks in advance.
PS: Sorry my English.
« Last Edit: July 25, 2013, 10:49:17 AM by mmzbr »

Lane

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Re: Puzzle Logic Help
« Reply #1 on: July 25, 2013, 10:28:00 AM »
Flip a bool when the object rotation is at the desired value. (on each object)

Bool All True action and test those 3 bools.

mmzbr

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Re: Puzzle Logic Help
« Reply #2 on: July 25, 2013, 10:48:25 AM »
Flip a bool when the object rotation is at the desired value. (on each object)

Bool All True action and test those 3 bools.

Thank you very much, I got it working now! Ignore my PM  :P