Hmm, I know of course that is a big and existential question, but I am merely thinking of for instance if an action as a result is setting a float to the value "Infinity"
Then if for instance you want to make a float switch, how would you use this "value"?
(As of now I am always just:
Float = float -1
Do switch, -1 is zero and "Infinity"
Float = float +1
)
But that leaves 0 out, cannot be used, is same as Infinity..