PlayMaker Help & Tips > PlayMaker Help

Rolling a Ball [solved]

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artician:
Ultimately Alex's suggestion worked out okay.  I had to use a collider that was significantly larger than the player CharacterController, but it alleviated the collision glitches I was getting.  Then I was able to rescript some of my other mechanics so they didn't interfere with the new collision volume in their space.

Thanks guys.  It turns out this was more of a Unity issue than a PlayMaker one, sorry to waste time.

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