playMaker

Author Topic: Unity 4.2.0 released...  (Read 2637 times)

Red

  • Hero Member
  • *****
  • Posts: 563
Unity 4.2.0 released...
« on: July 22, 2013, 06:29:04 PM »
Prepare yourselves for the inevitable "How do i use Navmesh with Playmaker?" posts.

... You know they're coming.

... I'm kinda wondering if the lot of us shouldn't nip this one in the bud and collect as many Playmaker/Navmesh resources into one thread.

That said, I'm insanely glad... i've pulled out too many hairs trying to get my own solutions to work and if there's a native, indie-version navmesh pathfinding solution now, that's going to save me a LOT of headaches (well, once i've finally figured out how to use it myself.)
« Last Edit: July 22, 2013, 06:59:21 PM by Red »

guisquil

  • Playmaker Newbie
  • *
  • Posts: 10
Re: Unity 4.2.0 released...
« Reply #1 on: July 23, 2013, 12:22:41 AM »
Unity3D 4.2 works with Playmaker 1.6.1?

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 4002
  • Official Playmaker Support
    • LinkedIn
Re: Unity 4.2.0 released...
« Reply #2 on: July 24, 2013, 11:24:35 PM »
It should work fine. There will be some warnings about obsolete calls, but they should still work okay. We should have an update out soon to fix these...

EDIT: But as always, whenever updating Unity or Playmaker BACKUP YOUR PROJECT. Once you upgrade your project to 4.2 it won't be easy to go back if you need to - unless you have a BACKUP! :)