Hey guys,
I'm trying to update my games camera and GUI when the device orientation changes. I'm using the Device Orientation Event action included with PlayMaker.
The problem i'm having is when set to every frame the action constantly returns the current orientation. What I need is an action that fires an event only when the orientation changes (see the attached screenshot).
So for example if my game starts in portrait orientation the action listens for a landscape orientation change and when detected fires off an action.
I don't think this functionality is possible with the default set of actions, any help on this dilemma would be greatly appreciated!
Cheers,
Simon