Hi! I am making inventory for our game and using Playmaker for that purpose. I already followed that example of JeanFabre and it's great way to create inventory system, I am using something similar, however when more items are in inventory, over 10 in my case it begins to lag, I guess it's because system need to check for every item in inventory kill existing ones and recreate items with new indexes. Hash tables are great, I managed to set items, items preview image, check for item type and to add different options to certain items (equip, use, drop...) So I have most things in place except for getting multiple string variable on the event because I want to add explanation of items when you mouse over them in inventory, not just image and I already requested action for that in Action request section.
I will study this more and will try to find solution and to reduce lag, if anyone have any idea for this approach I will be grateful.
Cheers!