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Author Topic: Generate path to follow with Mouse Pick[SOLVED]  (Read 8549 times)

Derphouse

  • Playmaker Newbie
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  • Posts: 17
Re: Generate path to follow with Mouse Pick
« Reply #15 on: August 15, 2013, 07:34:39 PM »
Hmmm weird, it's a vector3 on mine and I tested it on both my mac and pc ... oh well ;P

Is that what you were after?

It's exactly what I was after! Thank you very much for the help :)

Saputo

  • Full Member
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  • Posts: 107
Re: Generate path to follow with Mouse Pick[SOLVED]
« Reply #16 on: September 07, 2013, 11:53:55 AM »
"The fsmVar value <UnityEngine.Vector3> doesn't match the value <System.Single>"

EDIT: Works very nice! It seems it was just set to float instead of v3 in the input for the array list.


How was this Fixed I have the Same Error, but idk what or w.e the Inputs is I looked in the Input under edit, but there is no ArayList there, and I looked on the Inspector, I dont see were to go to fix this, i feel kinda dumb :(