Support responded via email within 5 hours of my sending them one
"Hi Glenn,
So the problem is you're trying to reference scene objects in a Template. A Template is an asset, like a prefab, and in Unity assets can't reference scene objects.
Since Unity won't allow you to drag the scene object into the slot, the UI falls back on the default drag context menu for get/set property. Which is a little confusing! I'll see if there's a better way to handle that situation...
Possible solutions:
- Find scene objects at runtime by name/tag.
- Copy/paste the template into a scene object instead of referencing it.
- Expose variables in the Template using the Inspector checkbox. You can then set these variables on the scene object that uses the template.
- Use a prefab for the manager instead of a template. You can then reference scene objects in the prefab instance.
Hope this helps!
Cheers,
Alex"
It does Alex. Thank you