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Author Topic: Online training: FPS 101 with Playmaker  (Read 10687 times)

doppelmonster

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Online training: FPS 101 with Playmaker
« on: December 20, 2013, 09:39:12 AM »
I just stumbled via Twitter over this course and i thought i share it here as well:

http://indiegameschool.com.au/?p=160

Quote
Christopher Orth, the maker of those excellent Playmaker tutorials on YouTube, will take you through the first steps of setting up an FPS-style game using Unity, Playmaker and the modelling software of your choice.
It doesn’t have to be a shooter either – you can make any game that’s using the first-person perspective!
Overview

In this 4-week course, you will learn how to :

    Create an initial plan for your game based on specific design goals
    Rapidly whitebox a unique playable game level in 3D, the way AAA game development companies do it
    Create several standard interactive game systems, including usable objects, environmental elements, and more
    Create behind the scenes systems for tracking score, player health, and more
    How to run a play test, and improve your game play based on the results

...

Cost

A$50 (about US$47)


Sounds great to me, very affordable and with a very good Tutor (His Playmaker tutorials are the best!).

gheeDough

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Re: Online training: FPS 101 with Playmaker
« Reply #1 on: December 20, 2013, 05:09:05 PM »
Thanks for posting this! Ask away if you have any questions - I'd be happy to answer them  ;D

And yes, Christopher is the best - super-stoked I could get him to do this!

gheeDough

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Re: Online training: FPS 101 with Playmaker
« Reply #2 on: April 13, 2014, 07:15:03 AM »
Hi all,

Just letting you know that we're running the course again in a couple of weeks! If you sign up before Wednesday, you get $20 off as well  8)

Cheers,

Guido

gheeDough

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Re: Online training: FPS 101 with Playmaker
« Reply #3 on: May 01, 2014, 08:21:40 AM »
The course has now started but we're still in the first week - it's not too late to join :)

WillowWake

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Re: Online training: FPS 101 with Playmaker
« Reply #4 on: July 09, 2014, 08:49:38 AM »
I took this course last time out and as a beginner/intermediate user I found it ideal. There is a lot of content for the money and, for me, it was only after taking the course that I started to appreciate how amazing Playmaker really is.

...and, no, I'm not affiliated with IGS in any way!

gheeDough

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Re: Online training: FPS 101 with Playmaker
« Reply #5 on: August 01, 2014, 12:52:42 AM »
Thanks so much, WillowWake - only just saw this  :D

We've updated our site by the way. The course has a new address:
http://indiegameschool.com/section/rapid-prototyping-with-unity-and-playmaker/

We've extended the course to 6 weeks, as many of our students found that there was too much content for just 4 weeks. There's now over 10 hours worth of lectures, Adobe Connect live sessions and single unified platform. Very happy with how it's progressing.

It's running again this month, starting on 18 August!

To celebrate our new site's launch, here's a $35 coupon for all PM users:
Code: [Select]
HUTONGCLAN  ;D

Hope to see you there,

Guido
« Last Edit: August 01, 2014, 01:09:58 AM by gheeDough »