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Author Topic: Curvy released with custom actions [ECOSYSTEM] [DEC 2022]  (Read 10198 times)

Jake

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Curvy released with custom actions [ECOSYSTEM] [DEC 2022]
« on: February 14, 2013, 02:49:20 AM »
Hi,

[UPDATE]
Curvy 8 was released, so we decided to keep both version 7 and the new version available.

we just released Curvy, a tool for fast Spline interpolation, with full playMaker support. You can create and modify splines easily from your FSMs.

Have a look...

Simply get the PlayMaker package via the Ecosystem browser:





Cheers
Jake
« Last Edit: December 26, 2022, 03:09:26 AM by jeanfabre »

jeanfabre

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Re: Curvy released with custom actions
« Reply #1 on: February 15, 2013, 02:46:56 AM »
Hi,

 Very cool, I have added that link to the addon wiki page.

 I dream one day that someone will make a system to generate curved of specified length, like hoses, doesn't have to be fanzy, I need this desperatly... Like a bezier curve that would adjust to keep when possible the length.

bye,

 Jean

gamedivision

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Re: Curvy released with custom actions
« Reply #2 on: February 15, 2013, 04:04:19 AM »
Nice ill be buying this one thanks

Jake

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Re: Curvy released with custom actions
« Reply #3 on: February 15, 2013, 10:24:06 AM »
@Jean: I've recently ran over a Hose system in the AssetStore that maybe does what you want. Your problem sounds more like rope-dynamics than curve math to me...

jeanfabre

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Re: Curvy released with custom actions
« Reply #4 on: February 16, 2013, 02:44:35 AM »
Hi,

 physics based rope is too much unfortunatly..

bye,

 Jean

Jake

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Re: Curvy released with custom actions
« Reply #5 on: February 16, 2013, 06:46:08 AM »
Do you need this in the editor or at runtime? It should be possible to restrict moving control points within a certain spline length, but that would be too slow at runtime. Also, while this would restrict the length, it wouldn't look natural by itself, because there would be no rope/spring dynamic attached.

jeanfabre

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Re: Curvy released with custom actions
« Reply #6 on: February 16, 2013, 07:29:08 AM »
Hi,

 Ideally I would only need the following:

 two points and tangents ( a simple bezier curve), and as points and tangents are moved, the curve actually keeps as much as it can the actual original lengths. so the tangent direction and magnitude would needs adjusting.

 If you can do that at runtime with no performance impact ( I mean here not more than simple maths), then you are in. If you think you can do it, pm me, I'll pay for it.

bye,

 Jean

Jake

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Re: Curvy released with custom actions
« Reply #7 on: February 16, 2013, 03:28:26 PM »
Hmm, I guess this is beyond my math wisdom, but I'll reflect on this with a math pro I know. Besides that, Curvy doesn't do bezier curves (at least for now, manual tangent handles aren't in yet). Don't know if I add Bezier, because Curvy does KB curves with TCB parameters for each tangent of a segment, so I don't really see a need for Bezier and manual tangent hazzle.

jeanfabre

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Re: Curvy released with custom actions
« Reply #8 on: February 16, 2013, 04:17:27 PM »
Hi,

 no worries. It's indeed something that I feel requires some exceptional skills on applied mathematics... it could also simply be a matter of finding the right paper on this case as well... but I failed so far to find anything on this... :)

Bye,

 Jean

Jake

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Re: Curvy released with custom actions
« Reply #9 on: June 05, 2013, 02:29:58 AM »
tHi,

the latest version 1.04 just hit the AssetStore. Beside some new features and bugfixes this release added even better PlayMaker support. We completely reworked all existing actions, added new actions and more examples. Also the documentation was improved (have a look into the custom actions docs).

And we're not done with Curvy, expect some awesome new features in the near future!

Jake

Jake

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Re: Curvy released with custom actions
« Reply #10 on: July 12, 2013, 03:52:35 PM »
Curvy 1.5 released! Lots of cool new features like Shape/Mesh Extrusion, Cloning, Create Mesh from Curve etc...

As always, Curvy offers full playMaker support and comes with a lot of examples!

We've made a video showing most of the new features: here!

Cheers
Jake

Jake

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Re: Curvy released with custom actions
« Reply #11 on: August 01, 2013, 10:50:02 AM »
Hi,

I just  want to let everyone know: Madness Sale is running: Get Curvy for 50% OFF here!

Cheers

Jake

jeanfabre

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Re: Curvy released with custom actions [ECOSYSTEM] [JULY 2019]
« Reply #12 on: July 30, 2019, 08:28:31 AM »
Hi,

 New version 6.0.0 of curvy is out, and PlayMaker support updated accordingly on the Ecosystem.

Bye,

 Jean

jeanfabre

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Re: Curvy released with custom actions [ECOSYSTEM] [DEC 2022]
« Reply #13 on: December 26, 2022, 03:11:27 AM »
Hi,

 Curvy 8 was released, and so we made an update accordingly on the Ecosystem.

 For those who do not wish to upgrade to version, we are keeping version 7 available for a while. Note that version 7 will not be touched anymore, it's simple for legacy.

Bye!

 Jean