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Author Topic: Selected FSM changes on Play  (Read 3250 times)

imteractive

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Selected FSM changes on Play
« on: August 18, 2013, 02:13:25 PM »
Hi,

I have an object with several FSM's. Since 1.7 update, every time I press Play the selected FSM switches to the first one, making me having to switch back to the FSM I was editing.

Is there any fix for this (very) annoying bug?

Thanks!

imteractive

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Re: Selected FSM changes on Play
« Reply #1 on: August 20, 2013, 07:55:44 PM »
I would really appreciate an answer to this bug. It's really annoying.

Alex Chouls

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Re: Selected FSM changes on Play
« Reply #2 on: August 20, 2013, 11:06:04 PM »
I'll look into it...

imteractive

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Re: Selected FSM changes on Play
« Reply #3 on: August 21, 2013, 05:35:30 PM »
Any update?

Alex Chouls

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Re: Selected FSM changes on Play
« Reply #4 on: August 21, 2013, 05:43:58 PM »
We don't have a fix yet, but we'll try to get it into the next update...

In the meantime you might try keeping the FSM Browser open to quickly select FSMs or use the FSM dropdown next to the GameObject name, which lets you quickly select any FSM on a GameObject. (Not sure how you're selecting FSMs right now...).

Alex Chouls

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Re: Selected FSM changes on Play
« Reply #5 on: August 21, 2013, 11:07:16 PM »
Found the bug. Fix will be in the next update.

imteractive

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Re: Selected FSM changes on Play
« Reply #6 on: August 22, 2013, 04:57:34 AM »
Awesome! Thanks