Example: I want to shoot a Laser from my soul stealing gun to dead body. soul gun is point A, body is point B.
Ideally I'd like to have an object, say a capsule, with a fixed radius scale from my gun to the body.
I know how to use raycast to get the B location, and how to spawn it from the gun for my A location, I just cant figure out how to fill the gap with the laser beam.
Thoughts and ideas are welcome, keep in mind I'm looking to solve this using just playmaker