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Author Topic: ArrayPrefs or way to write to file  (Read 2744 times)

bkups2003

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ArrayPrefs or way to write to file
« on: August 30, 2013, 12:12:51 PM »
Hello,

I need a way to save my game. I have an extremely large grid with randomly generated pieces in it. If i could save Arrays with PlayerPrefs, it would be extremely helpful. But saving a very long string into a txt or some other type of file would also work well.

Any chance of some actions that could help get this done?

Thanks.

escpodgames

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Re: ArrayPrefs or way to write to file
« Reply #1 on: August 30, 2013, 07:01:27 PM »
Easy2save adds saving to files - there are arraymaker actions built for this - ($40USD)

https://www.assetstore.unity3d.com/#/content/768

https://hutonggames.fogbugz.com/default.asp?W715