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Author Topic: Editing Prefab instances[SOLVED]  (Read 1942 times)

Amimoller

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Editing Prefab instances[SOLVED]
« on: August 27, 2013, 05:15:05 AM »
Does anyone else experience this bug, is there some workaround?

After i upgraded to 1.7.1 whenever i try to edit the fsm in a prefabinstance weird things happen. If you try to rename a state it will get unselected after first keystroke. All actions are auto collapsed, even if you try to expand them they collapse immediately.
If i enable the new option for editing prefab instances the same thing happens

I tried in a completely new project, same result, also tried to restore default settings.

Cheers
Jonas
« Last Edit: September 10, 2013, 12:20:17 AM by jeanfabre »

Alex Chouls

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Re: Editing Prefab instances
« Reply #1 on: August 27, 2013, 08:06:09 AM »
Sorry about that, not sure how that got through! We've submitted a new build that should be available shortly! Thanks for reporting this so quickly!

Alex Chouls

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Re: Editing Prefab instances
« Reply #2 on: August 27, 2013, 07:32:34 PM »
The 1.7.2 update is now live in the asset store.