I have a Game Object that needs to not be destroyed when we load a new scene, this works, (Do not destroy on load) but when I come BACK to that scene (coming from exterior, thru a door, to an interior, then back thru a door to the exterior again) the object, which was first spawned here, reloads again, so now there are 2! If I keep doing this, there will be 1 more every time!
How can I stop this, is there a "if I already exist do not load me" kind of thing?
MArk