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Playmaker Forum
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Random Object[SOLVED]
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Topic: Random Object[SOLVED] (Read 2307 times)
Rabagast
Hero Member
Posts: 683
Random Object[SOLVED]
«
on:
September 04, 2013, 07:20:33 AM »
Hi!
I want to make some items coming down the screen with extra life, power ups, etc.
But I want it to pick a random object. For example between 10 - 30 sec. A random item will come down the screen. I try to figure out how to do it, but I'm stuck.
Is it possible to get some help with this?
«
Last Edit: September 11, 2013, 03:54:11 AM by jeanfabre
»
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Check out our homepage.
http://www.walsberg.no
Or my personal game blog for news about my games.
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escpodgames
Hero Member
Posts: 687
Re: Random Object
«
Reply #1 on:
September 04, 2013, 07:37:40 AM »
Have you tried to use the select random gameObject action?
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Simple Assets -
https://www.assetstore.unity3d.com/en/#!/publisher/5217
bizilux
Full Member
Posts: 171
Re: Random Object
«
Reply #2 on:
September 04, 2013, 07:47:14 AM »
this is the backbone of my whole game. it basically spawns zombies at 5 different spawn points, based on time elapsed, first it spawns only zombies at 1-5 sec intervals, for first 20 seconds (initial spawn pattern), then as time passes by, intervals get shorter and other harder zombie types start to spawn...
i think its self explanatory from screenshots, but ask if you need anything...
PS: im really proud of that shit
«
Last Edit: September 04, 2013, 07:51:07 AM by bizilux
»
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Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: Random Object
«
Reply #3 on:
September 04, 2013, 07:48:40 AM »
Here is a very simple way to go about it.
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Products by Cleverous
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Vault Core
: Database
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Vault Inventory
: Multiplayer Inventory
||
Vault Attributes
: Character Stats
||
That Hurt!
: Dmg Floaties
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Quinn
: 3D
bizilux
Full Member
Posts: 171
Re: Random Object
«
Reply #4 on:
September 04, 2013, 08:01:45 AM »
yep that gets the job done too... a bit simplified with not so many "features" but yeh works too
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Rabagast
Hero Member
Posts: 683
Re: Random Object
«
Reply #5 on:
September 04, 2013, 08:47:12 AM »
Lane: Your example was exactly what I need! Thank you!
bizilux: Thank you for the screenshots! I will take a look at this also! Maybe I can use it for more advanced random!
LampRabbit: No! I haven't tried that! But now I got this example!
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Check out our homepage.
http://www.walsberg.no
Or my personal game blog for news about my games.
http://retro-tetro.walsberg.no
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Random Object[SOLVED]