playMaker

Author Topic: climb problem  (Read 266 times)

katanant

  • Playmaker Newbie
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  • Posts: 12
climb problem
« on: June 29, 2023, 04:15:53 PM »
good evening, I hope someone can help me understand, I followed Romi Fauzi's youtube tutorial for climbing the character (in 3d), it works ... excellent ... but there was a problem it works so that when the two raycasts (chest and head) find an obstacle after the fall following the jump the climbing starts and this worked until I tried with a higher wall...it worked the same even if there was no edge to climb .... having said that I solved it by making an extra state and separating the two raycast chest and head by adjusting them a bit, in the second state when it finds nothing in front of it it means that we are in front of a scalable edge ... so it works and so far. But I have two problems...summarized in a video...


in the first part it can be seen that during the climbing animation the limbs do not rest well on the ledge especially the left foot ... I would like to learn how to correct this thing, towards the end you can see the rebound towards the sky...