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Author Topic: Set Layer By Name  (Read 1183 times)

jeanfabre

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Set Layer By Name
« on: September 09, 2013, 05:30:05 AM »
Hi,

 Following a request, please find a custom action to set the layer of a GameObject using the layer name instead of selecting it via a dropdown list. This means you can save the layer in a Fsm String variable.

 Bye,

 Jean