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Author Topic: iTween "Move To" working as "Move By"  (Read 4933 times)

IPete2

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iTween "Move To" working as "Move By"
« on: May 20, 2011, 07:54:30 AM »
Hi guys,

when using the iTween Playmaker component "Move To" I would expect to see an object move from wherever it is to the position supplied by myself, using the parameters of time and delay etc.  "Move To" works just like "Move By" in that it just moves the object 'that many' units in the given Vector Position.  It does not move to that Vector Position, is that right?

IPete2.

EDIT - tried using a placeholder object to transform.position to and that works fine, it's when I put the vector in and try to move to it - it doesn't seem to  work correctly.
« Last Edit: May 20, 2011, 01:02:22 PM by IPete2 »

Razieln64

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Re: iTween "Move To" working as "Move By"
« Reply #1 on: August 03, 2011, 04:50:31 PM »
Are you using this action in world space or in local space?

If it's in local space it will move by that vector. If it's in world space it will move to that position.

A fix has been submitted if you're using it in local space : http://hutonggames.com/playmakerforum/index.php?topic=469.0
« Last Edit: August 05, 2011, 12:34:33 PM by Razieln64 »