Hi guys,
I'm in the process of creating a puzzle for my temple scene I am creating. What I have is a 5 piece pyramid type fountain. I have two issues that I have ran into, and please forgive me because I am a extremely new with coding of any kind. The way the whole sequence works is the player steps into the room activating a trigger that skews the puzzle pieces, and activates the large barricades to slide across in front of the other door in the room.
What I need is when the player presses the five blocks that activate the different pieces that each trigger checks whether the others were pressed. So for example none of the other pieces will activate unless the first trigger is activated.
My second issue is once the puzzle is solved I need to rewind the animations on the barricades in front of the other door in the room.