playMaker

Author Topic: send event question  (Read 1633 times)

Splankton

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send event question
« on: September 27, 2013, 08:17:44 AM »
When I send an event to another FSM on another gameobject, can it be sent to any event in the FSM, or only to a state that has a transition from its current state?

Alex Chouls

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Re: send event question
« Reply #1 on: September 27, 2013, 08:38:23 AM »
The active state processes events. So the FSM will respond to events handled by the active state. It will also respond to any events that trigger global transitions (drawn as vertical arrows into a state).

Splankton

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Re: send event question
« Reply #2 on: September 27, 2013, 09:59:43 AM »
Ah right OK, thanks