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Colider for Camera [SOLVED]
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Topic: Colider for Camera [SOLVED] (Read 4829 times)
Onkelpoe
Junior Playmaker
Posts: 50
Colider for Camera [SOLVED]
«
on:
October 22, 2013, 02:53:12 AM »
hi,
I have a camera that follows an empty GameObject. Now, I want the camera not to move thru Objects. There are some Scripts already out there, but I am looking for a way, to do it the Playmaker way.
(Adding just a sphere colider to the camera and setting near clipping to 0.01 wont help)
I am not sure, how to start and what actions to involve, so I need a bit helpi and advice on this task...
Here the links to the scripts:
http://wiki.unity3d.com/index.php?title=DontGoThroughThings
http://answers.unity3d.com/questions/14693/stop-camera-from-going-trough-walls.html
http://forum.unity3d.com/threads/191621-3rd-person-camera-collision-script
«
Last Edit: October 25, 2013, 03:49:14 PM by Onkelpoe
»
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Colider for Camera
«
Reply #1 on:
October 22, 2013, 03:22:47 AM »
Hi,
Can you reference the existing scripts in questions?
bye,
Jean
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Onkelpoe
Junior Playmaker
Posts: 50
Re: Colider for Camera [SOLVED]
«
Reply #2 on:
October 25, 2013, 03:49:59 PM »
hmmm, strange : Setting camera Near clipping Plane to 0.01 helps now - so solved
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Colider for Camera [SOLVED]