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Author Topic: Development process on Android[SOLVED]  (Read 3903 times)

tam

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Development process on Android[SOLVED]
« on: October 14, 2013, 02:53:40 PM »
Hi all,

I just got my Android phone hooked up to Unity today to start playing about with Playmaker and Android.

Has anyone got any tips for a good development pipeline?
I made a one-button app tonight just to figure out how to load .apk files and it seems like a very long process for testing. Is there a way to test on PC while you dev and then only build an .apk once you're happy? Is there a trick to getting things like Touch Object Event working in Unity rather than on a device?

Thanks,
Tam
« Last Edit: October 21, 2013, 02:39:25 AM by jeanfabre »

jeanfabre

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Re: Development process on Android
« Reply #1 on: October 15, 2013, 01:30:38 AM »
Hi,

There is a "Unity Remote" app for android and for IOS which forwards touch events back to the editor, so you play your game in the Unity editor and use this remote app on your device for the touch controls.

https://play.google.com/store/apps/details?id=com.unity3d.androidremote&hl=en

bye,

 Jean

tam

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Re: Development process on Android
« Reply #2 on: October 19, 2013, 10:18:01 AM »
Thanks Jean, that is perfect!