hello guys, i working on lock_on system in playmaker ... i make game something like darksouls ... so what i need.
have a player, in player have a trigger collider who is looking for enemies. so if the enemies go through the collider it will automatically find the nearest enemy. that function in play maker * find closest * with tag.
so if i press the Q button, the lockon system will find the nearest enemy. now what i need. i want if i press any button (for example R buton), it will find my next enemy in collider, if there are more enemies. is there any function in the play maker for that? or I have to do the script manually. any ideas? thx