Hi guys, I'm new to this place and PlayMaker, and I'm already getting a lot out of both! I'd like to say thanks for what I've gotten already. Hopefully I'll be able to give back when I know my way around the tool!
I've got a question about how to handle my camera, and the character control for a game I'm working on. I want to make it so that the camera moves independently or follows the player. The player should be able to move however they like, as well. Right now the camera is childed the character, and thus follows the player. Player can move forward and turn as they please. The only thing is that the camera also rotates, as well. How do I keep the Camera following the player while keeping it's original 0,0,0 angle orientation?
Any help would be greatly appreciated!