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Author Topic: Daz studios as a resource for sprite creation  (Read 2031 times)

colpolstudios

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Daz studios as a resource for sprite creation
« on: December 05, 2013, 01:14:37 PM »
https://dl.dropboxusercontent.com/u/150707256/sprite%20character/webplayer.html

The character is a 2d rendered character using daz studios.

Use W, A, S, D or arrow keys to walk around the area.

8 directional movement.

Feed back welcome

jeanfabre

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Re: Daz studios as a resource for sprite creation
« Reply #1 on: December 09, 2013, 12:46:19 PM »
Hi,

 I am wondering why not using a 3d character actually? can you explain your goal here?

bye,

 Jean

colpolstudios

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Re: Daz studios as a resource for sprite creation
« Reply #2 on: December 09, 2013, 01:32:17 PM »
To use a Daz Studio 3d model you need to purchase the indie game developer license $500

http://www.daz3d.com/other-resources/indie-game-developer-license

Using my setup you can use renders no cost.

In order to improve on use of the sprite system I have setup a camera zoom from third person view to first person view.

Currently using Q key zoom in and E key zoom out.

Project updated:

https://dl.dropboxusercontent.com/u/150707256/sprite%20character/webplayer.html

Auto change from third person view to first person view.

Additional New camera also now in use.

If you find a wall to be in your field of view try walking forward or press the "Q" key
« Last Edit: December 10, 2013, 08:49:49 AM by colpolstudios »

colpolstudios

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Re: Daz studios as a resource for sprite creation
« Reply #3 on: December 09, 2013, 04:49:07 PM »
Scene updated:

Now using the full stealth area.

Interior room walls, press "Q" key to activate first person view and press "E" to go back to third person view.

When the wall gets in you way press the "Q" key.

https://dl.dropboxusercontent.com/u/150707256/sprite%20character/webplayer.html