playMaker

Author Topic: Game works on Unity but not after Build [SOLVED]  (Read 513 times)

JayKay

  • Playmaker Newbie
  • *
  • Posts: 4
Game works on Unity but not after Build [SOLVED]
« on: July 25, 2020, 12:30:26 AM »
Hi everyone! Has anyone encountered this before? The game works fine on Unity play testing but not after Building and Running it. The Letter tiles respawn after confirming the word is valid and by clicking check.

On Unity Play, I can click the letters B,E,G,I,N again when they spawned, everything worked fine. After building the game to .exe I can't click on the newly spawned tiles at all.

I might be missing something but surely I'll find it out soon.

-JK
« Last Edit: July 25, 2020, 05:41:35 AM by JayKay »

JayKay

  • Playmaker Newbie
  • *
  • Posts: 4
Re: Game works on Unity but not after Build [SOLVED]
« Reply #1 on: July 25, 2020, 01:53:52 AM »
I have read Diedre's post and looks like I'll just start from scratch too...

I also didn't use any Get / Set Property actions in my project just to point that out.

Thanks.

-JK

EDIT:

I reimported playMaker and created the same global variables and it worked! I love you guys!

I swear the longer I use this tool the crazier I get.

« Last Edit: July 25, 2020, 05:40:41 AM by JayKay »