Hello,
I have the following test setup:
-Main game object (cube)
-Empty game object (spawn position)
-Bullet (capsule)
Now, when i want to spawn(create object) from a spawn point(empty game object) which is parented to my main game object(cube), the bullet flies on the world space z axis on the empty object, and i need it to fly on the self space z axis.
How can i acheive this?
Thanks in advance.