Thank you Phann DOT DE but i am not getting the result my player just bumbles stuck on the same spot, i am sure that i am doing something very wrong, am trying to find a workaround this by moving player along the x axis and not alloying him to move along the y axis, by putting a cube on top of him to act like a sky slightly off screen so that he hits it on the way off screen but it kinda seems as if i'm putting scotch tape over an open cut….strange but we learn, we learn…..thanks