Hello,
Hopefully I can get some help on this, I have a prefab that is created in my scene. It has it's own FSM, but the problem is that if I create two or more of them, they are mirroring eachother and cycle through the same states at the same time. When they have completed their task they are assigned to Destroy Self, but doing so destroys all clones of the object.
Is that normal? Or have I done something odd.
Any help is appreciated. Thank you