It would have been great if "Set Animator Body" had position and rotation weight settings, such as in "Set Animator IK Goal" action. Or adding the Body option into the "Set Animator IK Goal" action itself would solve this issue.
This would make life much easier especially when sitting characters down. Especially when you want to lock them down into movable objects (such as cars, boats). This way you can use eg. Hotween to ease their sitting down motion and lock their position smoothly after.
Or is it technically impossible to do this I wonder, possibly because of Unity limitations?
Thanks