playMaker

Author Topic: Action Sequences anomal behavior  (Read 3429 times)

DiaG

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Action Sequences anomal behavior
« on: January 14, 2014, 07:56:05 AM »
Is it a normal behavior of a state with enabled Action Sequence?
« Last Edit: January 14, 2014, 08:06:47 AM by DiaG »

Alex Chouls

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Re: Action Sequences anomal behavior
« Reply #1 on: January 14, 2014, 12:41:06 PM »
No, this looks like a bug... I'll investigate...

Alex Chouls

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Re: Action Sequences anomal behavior
« Reply #2 on: January 14, 2014, 05:35:14 PM »
Hi DiaG, I'm not able to reproduce the behavior shown in your screenshots here...

Can you submit a bug so I can get more info on your unity/playmaker version etc. How to submit bug reports: http://hutonggames.com/playmakerforum/index.php?topic=1112.0

Thanks!

DiaG

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Re: Action Sequences anomal behavior
« Reply #3 on: January 15, 2014, 04:42:07 AM »
Thank you. I have sent bug report (already got the link). But I can't find how to attach the sample project at this link. How I can share this project? (It includes PM. I think, that it would violate the license.)

Alex Chouls

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Re: Action Sequences anomal behavior
« Reply #4 on: January 26, 2014, 01:01:25 PM »
Sorry for the delayed response. You should get an email from fogbogz containing a link to the bug. You can reply to this email with an attachment, or go to the bug and attach a project.

Alex Chouls

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Re: Action Sequences anomal behavior
« Reply #5 on: January 26, 2014, 10:10:53 PM »
I was able to repro the bug and the fix is now in beta testing. I sent you an invite to the beta group. Thanks for reporting this bug - hopefully we can get the update out this week.