Hello,
I have actually a problem with the unity 4.3.3 using 2d stuff.
I'm trying to use collision event, raycasting or other actions who needs Rigidbody or boxcollider.
The problem is I'm using RigidBody2D or/and boxcollider2D.
It's not working because I still have error saying I need a RigidBody or a boxcollider. The 2D versions seems to not be handle by playmaker.
How I can do that? Is there anyway to use RigidBody2D and boxcollider2D in Playmaker?