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Author Topic: Questions about capabilities of Playmaker.  (Read 1537 times)

Phakscion

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Questions about capabilities of Playmaker.
« on: August 26, 2011, 09:28:24 AM »
   Hello.  I'm looking into this platform and it looks excellent.  I do have a few questions about animation and integration. 
1)  Is it possible to retrieve an A* path and use it to set the path of a GO in Playmaker?  If yes, has anyone successfully done this, or is it possible in theory?
2)  Is addmixingTransform accessible through Playmaker"
3)  Can I set multiple animations time to be driven by mouseY with FSMs?  Similar to this:  http://answers.unity3d.com/questions/45640/playing-animation-frame-by-frame-by-procedural-con.html

Any information is appreciated.  Thank you.