Hello. I'm looking into this platform and it looks excellent. I do have a few questions about animation and integration.
1) Is it possible to retrieve an A* path and use it to set the path of a GO in Playmaker? If yes, has anyone successfully done this, or is it possible in theory?
2) Is addmixingTransform accessible through Playmaker"
3) Can I set multiple animations time to be driven by mouseY with FSMs? Similar to this:
http://answers.unity3d.com/questions/45640/playing-animation-frame-by-frame-by-procedural-con.htmlAny information is appreciated. Thank you.