Hi,
I have a trigger (Cube) and ive broken it down into 4 sections. Call it front, left, right and back.
so now I have 4 objects grouped. I have setup my trigger events ok but I need to destroy/disable the other triggers untill I exit 1 of of the 4 squares.
So basically I enter the trigger called front and I want to diable the triggers for the other 3 triggers. But enable them again upon exit.
I get how to use the 'destroy' object in playmaker but not sure if there is a better way to temporarily hide objects.
Hope it makes sense.
nick