playMaker
Home
Store
Showcase
Tutorials
Forums
Manual
Wiki
About Us
Playmaker Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Join our
Discord Channel
Home
Help
Search
Login
Register
Playmaker Forum
»
PlayMaker News
»
General Discussion
»
Mesh Collider[SOLVED]
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Mesh Collider[SOLVED] (Read 5355 times)
Rabagast
Hero Member
Posts: 683
Mesh Collider[SOLVED]
«
on:
March 10, 2014, 10:53:31 AM »
Hi!
When I'm creating something in Blender, a chair, rock etc. And then I import it to Unity, but it's no mesh collider on it. How can I create a mesh collider on something I create in Blender?
«
Last Edit: March 18, 2014, 08:37:27 AM by jeanfabre
»
Logged
Check out our homepage.
http://www.walsberg.no
Or my personal game blog for news about my games.
http://retro-tetro.walsberg.no
Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: Mesh Collider
«
Reply #1 on:
March 10, 2014, 12:24:15 PM »
Add a mesh collider component and as the Mesh choose the blender mesh you imported.
Logged
Products by Cleverous
||
Vault Core
: Database
||
Vault Inventory
: Multiplayer Inventory
||
Vault Attributes
: Character Stats
||
That Hurt!
: Dmg Floaties
||
Quinn
: 3D
Rabagast
Hero Member
Posts: 683
Re: Mesh Collider
«
Reply #2 on:
March 10, 2014, 03:24:58 PM »
Hi!
But the problem is that it's no mesh from Blender there.
I tried to import it as both .fbx and .obj. But how can I import the mesh?
Logged
Check out our homepage.
http://www.walsberg.no
Or my personal game blog for news about my games.
http://retro-tetro.walsberg.no
Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: Mesh Collider
«
Reply #3 on:
March 10, 2014, 03:40:27 PM »
Are you having trouble importing it or getting it to be used by the Mesh Collider?
Logged
Products by Cleverous
||
Vault Core
: Database
||
Vault Inventory
: Multiplayer Inventory
||
Vault Attributes
: Character Stats
||
That Hurt!
: Dmg Floaties
||
Quinn
: 3D
Rabagast
Hero Member
Posts: 683
Re: Mesh Collider
«
Reply #4 on:
March 10, 2014, 05:29:49 PM »
I know how to import the object from Blender, but not the mesh.
Logged
Check out our homepage.
http://www.walsberg.no
Or my personal game blog for news about my games.
http://retro-tetro.walsberg.no
Lane
Administrator
Hero Member
Posts: 2511
Mender of the past
Re: Mesh Collider
«
Reply #5 on:
March 10, 2014, 05:40:37 PM »
The mesh is in the object.
Logged
Products by Cleverous
||
Vault Core
: Database
||
Vault Inventory
: Multiplayer Inventory
||
Vault Attributes
: Character Stats
||
That Hurt!
: Dmg Floaties
||
Quinn
: 3D
Rabagast
Hero Member
Posts: 683
Re: Mesh Collider
«
Reply #6 on:
March 16, 2014, 11:01:54 AM »
Hi!
You're right! I didn't see that. But I got a warning and an error in the console window. I don't remember exactly right now, but as long as it works.
Thank you!
Logged
Check out our homepage.
http://www.walsberg.no
Or my personal game blog for news about my games.
http://retro-tetro.walsberg.no
Print
Pages: [
1
]
Go Up
« previous
next »
Playmaker Forum
»
PlayMaker News
»
General Discussion
»
Mesh Collider[SOLVED]