playMaker

Author Topic: State label appear in gameview [SOLVED]  (Read 2285 times)

vonpopov

  • Junior Playmaker
  • **
  • Posts: 98
State label appear in gameview [SOLVED]
« on: March 15, 2014, 06:11:01 PM »
Hi,

Today i bought a wonderfull asset (Silverskies) , which allow me to have some cool procedural clouds. It works fine

But, since i did that i see ingame the name of every state in action (and it changes realtime)

see on the player :


see even on the gui :


or here, in a whole new scene with only Playmaker, and nothing else.
(this is a simple translation state, cube is moving, but it shows the name)




Where ever i use a state, it show up ingame.

Note : Because Silverskies changes the far clipping plane of the main camera to 100,000 so we can see the clouds. Perhaps those objects were being hidden by pushing them beyond the far clip plane, which used to be closer?

o_o' ,
any clue in order to remove that ?


halp !  ::)
« Last Edit: March 16, 2014, 05:42:57 AM by vonpopov »

vonpopov

  • Junior Playmaker
  • **
  • Posts: 98
Re: Weird state appear in gameview
« Reply #1 on: March 16, 2014, 05:42:39 AM »
Finally found a solution by myself ^^ ! i knew this was something easy.

Go Debug menu > uncheck "show state label ingame view"

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 4258
  • Official Playmaker Support
    • LinkedIn
Re: State label appear in gameview [SOLVED]
« Reply #2 on: March 16, 2014, 11:30:29 PM »
Glad you found the solution :)

You can also disable individual FSMs in the Inspector (Show State Label) or even turn the state label on and off at runtime using the Draw State Label action.