Author Topic: Audio toolkit and Playmaker problem  (Read 996 times)


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Audio toolkit and Playmaker problem
« on: October 29, 2014, 09:36:06 AM »
Hey folks. I've been using audio toolkit and playmaker together for about a week and not having any problems. However, now, anytime I run AudioController.PlayMusicPlaylist (); anywhere, even on a new script on a new object with no fsms even created, it Disables any detection of my mouse clicks on all of my fsms in my scene. I can still click gui buttons just fine. Any ideas why something like this could have happened? I really need it to work, :/