Hi,
So I'm looking at time limited objects that expire in my game.
I'm storing the System Time and Date as a string. How do I modify a specific part of that to generate a new string - the expiry date time?
E.g. I want to add 10mins to the original string, which I then do a string compare to to check it's still valid.
Or is string compare expensive and I should do it completely differently?
Thanks in advance