I was just wondering if anyone was willing to help guide me along in the right direction for this.
I want to have an event trigger (I guess), at a random point, multiple times, but only once in a specified time.
Sound effect plays.
Particle effect around player (rain) + sound effect (rain/thunder).
Game object appears, moves from one location to another (Plane in the sky).
A different Sound effect.
Game object disappears, is replaced with another prefab.
Prefab disappears after a peroid of time.
I'm sorry if this seems like I'm asking for too much help. I just have no idea where to start.