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Author Topic: 1.2 Bug - Send event displays events that are no global  (Read 2003 times)

Razieln64

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1.2 Bug - Send event displays events that are no global
« on: September 11, 2011, 11:52:27 AM »
When I choose to send an event to a gameObject with the new "Send Event" action, all events are displayed in the event list. I have only 10 global events, there are more than 100 in the list.

Alex Chouls

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Re: 1.2 Bug - Send event displays events that are no global
« Reply #1 on: September 12, 2011, 03:26:59 PM »
I think there might be a refresh bug - is the list filtered if you open the Event Browser?

Razieln64

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Re: 1.2 Bug - Send event displays events that are no global
« Reply #2 on: September 13, 2011, 08:44:03 AM »
I seems to be filtered. The standard events are first, followed by the global events, then there are the normal events. By standard I mean FINISH or ON_TIGGER_ENTER, etc.
« Last Edit: September 13, 2011, 11:32:08 AM by Razieln64 »