playMaker

Author Topic: Stop character controller  (Read 1458 times)

stafa

  • Playmaker Newbie
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  • Posts: 3
Stop character controller
« on: March 31, 2014, 01:54:38 AM »
Hi everyone,

I'm making a 2d platformer. I'm trying to get a cutscene in which the player will stop, and the boss will come down. Once the boss comes down, gameplay will commence and the boss will start chasing the player (similar to the super meat boy bosses).

How do I get the player to stop? I have an event in which I use "Enable Behaviour" to disable the C# character controller script, but the character will continue to keep walking in the direction that was being pressed when the player enters the trigger volume that triggered this event. The character controller is disabled, none of the buttons work anymore, but the character will just keep walking.