I understand that prefabs cant connect directly to scene objects, and that's precisely the issue I am trying to solve.
Basically, I want my prefab to connect to a gameObject (GlobalFunctions) and retrieve a variable from it. (This gameobject has a script attached)
Both the prefab and GameObject (GlobalFunctions) I am trying to connect to exist at game start.
I have a global variable object in playmaker that IS the main (GlobalFunctions) object, but how can I get properties from it? This object (GlobalFunctions) has a script attached to it that has variables I need to access.