Hi,
I'm an artist making my first game prototype, and i notice that i need to reference the player character a LOT. Enemies need find the player, used skills need to find player for stats, everything and everybody needs to find the player. I can use the Find game object - action and store it in a variable for sure, but i'm just copy pasting this to so many places it seems to me quite inefficient and cluttering.
I wanted a FSM to find the player character and other important objects at game load and store them to Global variables and this works very nicely for me, but all the prefabs moan about it not being allowed to use scene objects, but only other prefabs as referenced objects. It still works, but my error log is really big now
Should i be doing something else?